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0xAA2670F14c3ca248346ed77DAF747d73684159A1

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Contract Source Code Verified (Exact Match)

Contract Name:
ProfileManagerUpgradeable

Compiler Version
v0.8.24+commit.e11b9ed9

Optimization Enabled:
Yes with 200 runs

Other Settings:
cancun EvmVersion
File 1 of 23 : ProfileManagerUpgradeable.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;

import "./mocks/MockTrailblazerProfile.sol";
import "./interfaces/IAddressManager.sol";
import "./interfaces/IExperienceManager.sol";
import "@openzeppelin/contracts-upgradeable/access/AccessControlUpgradeable.sol";
import "@openzeppelin/contracts-upgradeable/utils/ReentrancyGuardUpgradeable.sol";
import "@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol";
import "@openzeppelin/contracts-upgradeable/proxy/utils/UUPSUpgradeable.sol";
import "./libraries/errors/TrailblazerErrors.sol";

/**
 * @title ProfileManagerUpgradeable
 * @author taiko.xyz
 * @notice Upgradeable manager for Trailblazer profile NFTs with comprehensive feature system
 * @dev Manages soulbound profile NFTs with equipable RMRK functionality and feature flags
 *
 * Key Features:
 * - Soulbound profile NFT management (1 per address)
 * - Feature flag system with admin-only flags for competitions
 * - Equipment and asset management via RMRK
 * - Experience and level tracking
 * - Game statistics tracking
 * - Competition flag management
 * - Integration with AddressManager for decoupled architecture
 *
 * Security:
 * - Profile creation requires verification
 * - Admin-only flags cannot be self-set
 * - Role-based permissions for sensitive operations
 * - Upgradeable pattern for future enhancements
 *
 * @custom:security-contact [email protected]
 */
contract ProfileManagerUpgradeable is
    Initializable,
    AccessControlUpgradeable,
    ReentrancyGuardUpgradeable,
    UUPSUpgradeable
{
    // ============================================
    // Libraries & Structs
    // ============================================

    struct ProfileData {
        uint256 gamesPlayed;
        uint256 wins;
        uint256 createdAt;
        bool exists;
        mapping(string => bool) featureFlags;
        mapping(string => string) stringData;
        mapping(string => uint256) numericData;
        mapping(address => uint256) gameStats; // game contract => games played
        mapping(address => uint256) gameWins; // game contract => wins
    }

    // ============================================
    // Constants & Roles
    // ============================================

    /// @notice Role for administrators
    bytes32 public constant ADMIN_ROLE = keccak256("ADMIN_ROLE");

    /// @notice Role for game managers (can update stats)
    bytes32 public constant GAME_MANAGER_ROLE = keccak256("GAME_MANAGER_ROLE");

    /// @notice Role for upgrade authority
    bytes32 public constant UPGRADER_ROLE = keccak256("UPGRADER_ROLE");

    /// @notice Role for competition managers
    bytes32 public constant COMPETITION_MANAGER_ROLE = keccak256("COMPETITION_MANAGER_ROLE");

    /// @notice Role for flag managers (backend services that can set flags)
    bytes32 public constant FLAG_MANAGER_ROLE = keccak256("FLAG_MANAGER_ROLE");

    // ============================================
    // State Variables
    // ============================================

    /// @notice The profile NFT contract
    MockTrailblazerProfile public nftContract;

    /// @notice Address manager for contract discovery
    IAddressManager public addressManager;

    /// @notice Mapping of token ID to profile data
    mapping(uint256 => ProfileData) private _profiles;

    /// @notice Mapping to track authorized game managers
    mapping(address => bool) public authorizedGameManagers;

    /// @notice Mapping to track profile creation requirements
    mapping(address => bool) public canCreateProfile;

    /// @notice Whether profile creation is open to all
    bool public openProfileCreation;

    /// @notice Minimum level required for certain flags
    mapping(string => uint256) public flagLevelRequirements;

    /// @notice Trusted signer address for signature verification
    address public trustedSigner;

    /// @notice Mapping to track used nonces to prevent replay attacks
    mapping(bytes32 => bool) public usedNonces;

    /// @notice Array of flags that are required for all games
    string[] private _requiredFlags;

    /// @notice Mapping to quickly check if a flag is required
    mapping(string => bool) private _isRequiredFlag;

    // ============================================
    // Events
    // ============================================

    event ProfileCreated(address indexed owner, uint256 indexed tokenId);
    event ProfileUpdated(address indexed owner, uint256 indexed tokenId);
    event ProfileBurned(address indexed owner, uint256 indexed tokenId);
    event FeatureFlagSet(address indexed owner, uint256 indexed tokenId, string flag, bool value);
    event GameStatsUpdated(address indexed player, address indexed game, bool isWin);
    event CompetitionFlagGranted(address indexed player, string flag, address indexed granter);
    event TrustedSignerUpdated(address indexed oldSigner, address indexed newSigner);
    event DiscordBound(address indexed player, string discordId, bytes32 indexed nonce);
    event PlayerFlagSetWithSignature(address indexed player, string flag, bool value, bytes32 indexed nonce);
    event RequiredFlagAdded(string indexed flag, address indexed addedBy);
    event RequiredFlagRemoved(string indexed flag, address indexed removedBy);

    // ============================================
    // Modifiers
    // ============================================

    modifier onlyWithProfile(address player) {
        if (!nftContract.hasNFT(player)) revert TrailblazerErrors.NoProfile();
        _;
    }

    modifier canManageGameStats() {
        if (!(hasRole(GAME_MANAGER_ROLE, msg.sender) || authorizedGameManagers[msg.sender])) {
            revert TrailblazerErrors.Unauthorized();
        }
        _;
    }

    // ============================================
    // Initializer
    // ============================================

    /**
     * @notice Initializes the ProfileManagerUpgradeable
     * @param _nftContract Address of the TrailblazerProfileNFT contract
     * @param _addressManager Address of the AddressManager contract
     * @param _openCreation Whether profile creation is open to all
     */
    function initialize(address _nftContract, address _addressManager, bool _openCreation) public initializer {
        if (_nftContract == address(0)) revert TrailblazerErrors.ZeroAddress();
        if (_addressManager == address(0)) revert TrailblazerErrors.ZeroAddress();

        __AccessControl_init();
        __ReentrancyGuard_init();
        __UUPSUpgradeable_init();

        nftContract = MockTrailblazerProfile(_nftContract);
        addressManager = IAddressManager(_addressManager);
        openProfileCreation = _openCreation;

        // Setup roles
        _grantRole(DEFAULT_ADMIN_ROLE, msg.sender);
        _grantRole(ADMIN_ROLE, msg.sender);
        _grantRole(UPGRADER_ROLE, msg.sender);
        _grantRole(GAME_MANAGER_ROLE, msg.sender);
        _grantRole(COMPETITION_MANAGER_ROLE, msg.sender);

        // Setup default flag level requirements
        _setupDefaultFlagRequirements();
    }

    /**
     * @notice Sets up default level requirements for certain flags
     */
    function _setupDefaultFlagRequirements() private {
        flagLevelRequirements["VETERAN_PLAYER"] = 10;
        flagLevelRequirements["EXPERT_PLAYER"] = 25;
        flagLevelRequirements["MASTER_PLAYER"] = 50;
        flagLevelRequirements["GUILD_LEADER"] = 20;
    }

    // ============================================
    // Upgrade Authorization
    // ============================================

    function _authorizeUpgrade(address newImplementation) internal override onlyRole(UPGRADER_ROLE) {}

    // ============================================
    // Profile Management
    // ============================================

    /**
     * @notice Creates a profile for the sender
     */
    function createProfile() external nonReentrant {
        if (!(openProfileCreation || canCreateProfile[msg.sender] || hasRole(ADMIN_ROLE, msg.sender))) {
            revert TrailblazerErrors.Unauthorized();
        }
        if (nftContract.hasNFT(msg.sender)) revert TrailblazerErrors.AlreadyInitialized();

        // Mint profile NFT
        uint256 tokenId = nftContract.mintProfile(msg.sender);

        // Initialize profile data
        ProfileData storage profile = _profiles[tokenId];
        profile.gamesPlayed = 0;
        profile.wins = 0;
        profile.createdAt = block.timestamp;
        profile.exists = true;

        // Set default flags
        profile.featureFlags["isActive"] = true;
        profile.featureFlags["canPlayGames"] = true;

        emit ProfileCreated(msg.sender, tokenId);
    }

    /**
     * @notice Admin creates a profile for a specific address
     * @param player The address to create profile for
     */
    function adminCreateProfile(address player) external onlyRole(ADMIN_ROLE) nonReentrant {
        if (player == address(0)) revert TrailblazerErrors.ZeroAddress();
        if (nftContract.hasNFT(player)) revert TrailblazerErrors.AlreadyInitialized();

        uint256 tokenId = nftContract.mintProfile(player);

        ProfileData storage profile = _profiles[tokenId];
        profile.gamesPlayed = 0;
        profile.wins = 0;
        profile.createdAt = block.timestamp;
        profile.exists = true;
        profile.featureFlags["isActive"] = true;
        profile.featureFlags["canPlayGames"] = true;

        emit ProfileCreated(player, tokenId);
    }


    /**
     * @notice Burns a profile (admin only or self)
     * @param player The address to burn profile from
     */
    function burnProfile(address player) external nonReentrant {
        if (!hasRole(ADMIN_ROLE, msg.sender)) revert TrailblazerErrors.Unauthorized();
        if (!nftContract.hasNFT(player)) revert TrailblazerErrors.NoProfile();

        uint256 tokenId = nftContract.getTokenId(player);

        // Clear profile data (mappings will be cleared automatically)
        delete _profiles[tokenId];

        // Burn NFT
        nftContract.burnFrom(player);

        emit ProfileBurned(player, tokenId);
    }

    // ============================================
    // Feature Flag Management
    // ============================================

    /**
     * @notice Sets a feature flag for a player (FLAG_MANAGER_ROLE only)
     * @param player The player address
     * @param flag The flag name
     * @param value The flag value
     */
    function setFeatureFlag(address player, string memory flag, bool value) 
        external 
        onlyRole(FLAG_MANAGER_ROLE)
        onlyWithProfile(player)
    {
        uint256 tokenId = nftContract.getTokenId(player);

        // Check level requirements
        if (flagLevelRequirements[flag] > 0) {
            (, uint256 playerLevel) = _getExperienceData(player, 0, 1);
            if (playerLevel < flagLevelRequirements[flag]) revert TrailblazerErrors.PlayerNotEligible();
        }

        _profiles[tokenId].featureFlags[flag] = value;
        emit FeatureFlagSet(player, tokenId, flag, value);
    }

    /**
     * @notice Admin sets any feature flag
     * @param player The player address
     * @param flag The flag name
     * @param value The flag value
     */
    function adminSetFeatureFlag(address player, string memory flag, bool value)
        external
        onlyRole(ADMIN_ROLE)
        onlyWithProfile(player)
    {
        uint256 tokenId = nftContract.getTokenId(player);
        _profiles[tokenId].featureFlags[flag] = value;
        emit FeatureFlagSet(player, tokenId, flag, value);
    }

    /**
     * @notice Grants competition-specific flags
     * @param players Array of player addresses
     * @param flag The competition flag to grant
     */
    function grantCompetitionFlag(address[] calldata players, string memory flag)
        external
        onlyRole(COMPETITION_MANAGER_ROLE)
    {
        for (uint256 i = 0; i < players.length; i++) {
            if (nftContract.hasNFT(players[i])) {
                uint256 tokenId = nftContract.getTokenId(players[i]);
                _profiles[tokenId].featureFlags[flag] = true;
                emit CompetitionFlagGranted(players[i], flag, msg.sender);
            }
        }
    }

    /**
     * @notice Sets competition flag for a single player (called by TournamentManager)
     * @param player The player address
     * @param flag The competition flag to set
     * @param value The flag value (true/false)
     */
    function setCompetitionFlag(address player, string memory flag, bool value)
        external
        onlyRole(COMPETITION_MANAGER_ROLE)
        onlyWithProfile(player)
    {
        uint256 tokenId = nftContract.getTokenId(player);
        _profiles[tokenId].featureFlags[flag] = value;
        emit FeatureFlagSet(player, tokenId, flag, value);
    }

    /**
     * @notice Gets feature flag value for a player
     * @param player The player address
     * @param flag The flag name
     * @return value The flag value
     */
    function getFeatureFlag(address player, string memory flag)
        external
        view
        onlyWithProfile(player)
        returns (bool value)
    {
        uint256 tokenId = nftContract.getTokenId(player);
        return _profiles[tokenId].featureFlags[flag];
    }

    // ============================================
    // Game Statistics
    // ============================================

    /**
     * @notice Updates game statistics for a player
     * @param player The player address
     * @param game The game contract address
     * @param isWin Whether the player won
     */
    function updateGameStats(address player, address game, bool isWin)
        external
        canManageGameStats
        onlyWithProfile(player)
    {
        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        profile.gamesPlayed++;
        profile.gameStats[game]++;

        if (isWin) {
            profile.wins++;
            profile.gameWins[game]++;
        }

        emit GameStatsUpdated(player, game, isWin);
    }

    // ============================================
    // View Functions
    // ============================================

    /**
     * @notice Checks if an address has a profile
     */
    function hasProfile(address player) external view returns (bool) {
        return nftContract.hasNFT(player);
    }

    /**
     * @notice Gets comprehensive profile information
     */
    function getProfile(address player)
        external
        view
        returns (
            uint256 experience,
            uint256 level,
            uint256 gamesPlayed,
            uint256 wins,
            uint256 createdAt,
            bool exists,
            bool isActive,
            bool canPlay
        )
    {
        if (!nftContract.hasNFT(player)) {
            return (0, 0, 0, 0, 0, false, false, false);
        }

        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        // Get experience from ExperienceManager or fall back to default values
        (uint256 actualExp, uint256 actualLvl) = _getExperienceData(player, 0, 1);

        return (
            actualExp,
            actualLvl,
            profile.gamesPlayed,
            profile.wins,
            profile.createdAt,
            profile.exists,
            profile.featureFlags["isActive"],
            profile.featureFlags["canPlayGames"]
        );
    }

    /**
     * @notice Internal helper to get experience data from ExperienceManager
     * @param player The player address
     * @param fallbackExp Fallback experience value
     * @param fallbackLevel Fallback level value
     * @return experience The actual experience
     * @return level The actual level
     */
    function _getExperienceData(address player, uint256 fallbackExp, uint256 fallbackLevel)
        internal
        view
        returns (uint256 experience, uint256 level)
    {
        address experienceManager = addressManager.getAddress("EXPERIENCE_MANAGER");
        if (experienceManager != address(0)) {
            try IExperienceManager(experienceManager).getPlayerExperience(player) returns (uint256 exp) {
                experience = exp;
                // Get the correctly calculated level from ExperienceManager
                level = IExperienceManager(experienceManager).getPlayerLevel(player);
                return (experience, level);
            } catch {
                // Fall back to stored values if ExperienceManager call fails
            }
        }
        return (fallbackExp, fallbackLevel);
    }

    /**
     * @notice Gets game-specific statistics
     */
    function getGameStats(address player, address game) external view returns (uint256 gamesPlayed, uint256 wins) {
        if (!nftContract.hasNFT(player)) return (0, 0);

        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        return (profile.gameStats[game], profile.gameWins[game]);
    }

    /**
     * @notice Checks if player can play games (has profile, enabled, and meets required flags)
     * @param player The player address to check
     * @return canPlay True if player can participate in games
     * @dev This function now also validates that the player has all required flags
     */
    function canPlayGames(address player) external view returns (bool canPlay) {
        if (!nftContract.hasNFT(player)) return false;

        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        // Check basic eligibility first
        if (!(profile.exists && profile.featureFlags["isActive"] && profile.featureFlags["canPlayGames"])) {
            return false;
        }

        // Check required flags
        return this.hasAllRequiredFlags(player);
    }

    // ============================================
    // Administrative Functions
    // ============================================

    /**
     * @notice Sets profile creation authorization
     */
    function setCanCreateProfile(address user, bool canCreate) external onlyRole(ADMIN_ROLE) {
        canCreateProfile[user] = canCreate;
    }

    /**
     * @notice Toggles open profile creation
     */
    function setOpenProfileCreation(bool open) external onlyRole(ADMIN_ROLE) {
        openProfileCreation = open;
    }

    /**
     * @notice Authorizes a game manager
     */
    function setAuthorizedGameManager(address manager, bool authorized) external onlyRole(ADMIN_ROLE) {
        authorizedGameManagers[manager] = authorized;
    }

    /**
     * @notice Sets level requirement for a flag
     */
    function setFlagLevelRequirement(string memory flag, uint256 level) external onlyRole(ADMIN_ROLE) {
        flagLevelRequirements[flag] = level;
    }

    /**
     * @notice Updates the address manager
     */
    function updateAddressManager(address newAddressManager) external onlyRole(ADMIN_ROLE) {
        if (newAddressManager == address(0)) revert TrailblazerErrors.ZeroAddress();
        addressManager = IAddressManager(newAddressManager);
    }

    // ============================================
    // Signature Verification System
    // ============================================

    /**
     * @notice Verifies a signature using ecrecover
     * @param player The player address
     * @param data The data being signed (e.g., discordId or flag)
     * @param nonce The nonce to prevent replay attacks
     * @param expiry The expiry timestamp
     * @param signature The signature to verify
     * @return isValid True if signature is valid and not expired
     */
    function _verifySignature(
        address player,
        string memory data,
        bytes32 nonce,
        uint256 expiry,
        bytes memory signature
    ) internal view returns (bool isValid) {
        if (trustedSigner == address(0)) revert TrailblazerErrors.TrustedSignerNotSet();
        if (block.timestamp > expiry) revert TrailblazerErrors.SignatureExpired();
        if (usedNonces[nonce]) revert TrailblazerErrors.NonceAlreadyUsed();

        bytes32 messageHash = keccak256(abi.encodePacked(player, data, nonce, expiry));
        bytes32 ethSignedMessageHash = keccak256(abi.encodePacked("\x19Ethereum Signed Message:\n32", messageHash));

        address recoveredSigner = _recoverSigner(ethSignedMessageHash, signature);
        return recoveredSigner == trustedSigner;
    }

    /**
     * @notice Recovers the signer address from a signature
     * @param hash The hash that was signed
     * @param signature The signature
     * @return signer The recovered signer address
     */
    function _recoverSigner(bytes32 hash, bytes memory signature) internal pure returns (address signer) {
        if (signature.length != 65) revert TrailblazerErrors.InvalidSignature();

        bytes32 r;
        bytes32 s;
        uint8 v;

        assembly {
            r := mload(add(signature, 0x20))
            s := mload(add(signature, 0x40))
            v := byte(0, mload(add(signature, 0x60)))
        }

        if (v < 27) {
            v += 27;
        }

        if (v != 27 && v != 28) revert TrailblazerErrors.InvalidSignature();

        signer = ecrecover(hash, v, r, s);
        if (signer == address(0)) revert TrailblazerErrors.InvalidSignature();
    }

    /**
     * @notice Binds a Discord ID to a player's profile using signature verification
     * @param discordId The Discord ID to bind
     * @param nonce A unique nonce to prevent replay attacks
     * @param expiry The expiry timestamp for the signature
     * @param signature The signature from the trusted signer
     */
    function bindDiscordWithSignature(
        string memory discordId,
        bytes32 nonce,
        uint256 expiry,
        bytes memory signature
    ) external onlyWithProfile(msg.sender) nonReentrant {
        if (bytes(discordId).length == 0) revert TrailblazerErrors.InvalidConfiguration();
        
        if (!_verifySignature(msg.sender, discordId, nonce, expiry, signature)) {
            revert TrailblazerErrors.InvalidSignature();
        }

        // Mark nonce as used
        usedNonces[nonce] = true;

        // Store Discord ID in profile
        uint256 tokenId = nftContract.getTokenId(msg.sender);
        _profiles[tokenId].stringData["discordId"] = discordId;

        emit DiscordBound(msg.sender, discordId, nonce);
    }

    /**
     * @notice Sets a player flag using signature verification
     * @param player The player address
     * @param flag The flag name to set
     * @param value The flag value (true/false)
     * @param nonce A unique nonce to prevent replay attacks
     * @param expiry The expiry timestamp for the signature
     * @param signature The signature from the trusted signer
     */
    function setPlayerFlagWithSignature(
        address player,
        string memory flag,
        bool value,
        bytes32 nonce,
        uint256 expiry,
        bytes memory signature
    ) external onlyWithProfile(player) nonReentrant {
        if (bytes(flag).length == 0) revert TrailblazerErrors.InvalidConfiguration();
        
        string memory flagValue = value ? "true" : "false";
        if (!_verifySignature(player, string(abi.encodePacked(flag, ":", flagValue)), nonce, expiry, signature)) {
            revert TrailblazerErrors.InvalidSignature();
        }

        // Mark nonce as used
        usedNonces[nonce] = true;

        // Set the flag
        uint256 tokenId = nftContract.getTokenId(player);
        _profiles[tokenId].featureFlags[flag] = value;

        emit PlayerFlagSetWithSignature(player, flag, value, nonce);
        emit FeatureFlagSet(player, tokenId, flag, value);
    }

    /**
     * @notice Sets the trusted signer address (admin only)
     * @param newTrustedSigner The new trusted signer address
     */
    function setTrustedSigner(address newTrustedSigner) external onlyRole(ADMIN_ROLE) {
        if (newTrustedSigner == address(0)) revert TrailblazerErrors.ZeroAddress();
        if (newTrustedSigner == trustedSigner) revert TrailblazerErrors.SameTrustedSigner();

        address oldSigner = trustedSigner;
        trustedSigner = newTrustedSigner;

        emit TrustedSignerUpdated(oldSigner, newTrustedSigner);
    }

    /**
     * @notice Checks if a nonce has been used
     * @param nonce The nonce to check
     * @return used True if the nonce has been used
     */
    function isNonceUsed(bytes32 nonce) external view returns (bool used) {
        return usedNonces[nonce];
    }

    // ============================================
    // String & Numeric Data Management
    // ============================================

    /**
     * @notice Sets string data (player only)
     */
    function setStringData(string memory key, string memory value) external onlyWithProfile(msg.sender) {
        uint256 tokenId = nftContract.getTokenId(msg.sender);
        _profiles[tokenId].stringData[key] = value;
    }

    /**
     * @notice Gets string data
     */
    function getStringData(address player, string memory key) external view returns (string memory) {
        if (!nftContract.hasNFT(player)) return "";
        uint256 tokenId = nftContract.getTokenId(player);
        return _profiles[tokenId].stringData[key];
    }

    /**
     * @notice Sets numeric data (player only)
     */
    function setNumericData(string memory key, uint256 value) external onlyWithProfile(msg.sender) {
        uint256 tokenId = nftContract.getTokenId(msg.sender);
        _profiles[tokenId].numericData[key] = value;
    }

    /**
     * @notice Gets numeric data
     */
    function getNumericData(address player, string memory key) external view returns (uint256) {
        if (!nftContract.hasNFT(player)) return 0;
        uint256 tokenId = nftContract.getTokenId(player);
        return _profiles[tokenId].numericData[key];
    }

    // ============================================
    // Required Flag Management
    // ============================================

    /**
     * @notice Adds a flag to the required flags list for all games
     * @param flag The flag name to require for all games
     * @dev Only admins can add required flags
     */
    function addRequiredFlag(string memory flag) external onlyRole(ADMIN_ROLE) {
        if (bytes(flag).length == 0) revert TrailblazerErrors.InvalidConfiguration();
        if (_isRequiredFlag[flag]) revert TrailblazerErrors.FlagAlreadySet();

        _requiredFlags.push(flag);
        _isRequiredFlag[flag] = true;

        emit RequiredFlagAdded(flag, msg.sender);
    }

    /**
     * @notice Removes a flag from the required flags list
     * @param flag The flag name to remove from required list
     * @dev Only admins can remove required flags
     */
    function removeRequiredFlag(string memory flag) external onlyRole(ADMIN_ROLE) {
        if (bytes(flag).length == 0) revert TrailblazerErrors.InvalidConfiguration();
        if (!_isRequiredFlag[flag]) revert TrailblazerErrors.FlagNotFound();

        // Find and remove the flag from the array
        for (uint256 i = 0; i < _requiredFlags.length; i++) {
            if (keccak256(abi.encodePacked(_requiredFlags[i])) == keccak256(abi.encodePacked(flag))) {
                // Move the last element to this position and remove the last element
                _requiredFlags[i] = _requiredFlags[_requiredFlags.length - 1];
                _requiredFlags.pop();
                break;
            }
        }

        _isRequiredFlag[flag] = false;

        emit RequiredFlagRemoved(flag, msg.sender);
    }

    /**
     * @notice Checks if a player has all required flags enabled
     * @param player The player address to check
     * @return hasAllRequired True if player has all required flags enabled
     * @dev This function is designed to be called by games to validate player eligibility
     */
    function hasAllRequiredFlags(address player) external view returns (bool hasAllRequired) {
        if (!nftContract.hasNFT(player)) return false;

        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        // If no required flags are set, player meets requirements
        if (_requiredFlags.length == 0) return true;

        // Check each required flag
        for (uint256 i = 0; i < _requiredFlags.length; i++) {
            if (!profile.featureFlags[_requiredFlags[i]]) {
                return false;
            }
        }

        return true;
    }

    /**
     * @notice Gets the list of all required flags
     * @return flags Array of flag names that are required for all games
     */
    function getRequiredFlags() external view returns (string[] memory flags) {
        return _requiredFlags;
    }

    /**
     * @notice Checks if a specific flag is in the required flags list
     * @param flag The flag name to check
     * @return isRequired True if the flag is required for all games
     */
    function isRequiredFlag(string memory flag) external view returns (bool isRequired) {
        return _isRequiredFlag[flag];
    }

    /**
     * @notice Gets the missing required flags for a player
     * @param player The player address to check
     * @return missingFlags Array of flag names that the player is missing
     * @dev Useful for UIs to show which flags a player needs to enable
     */
    function getMissingRequiredFlags(address player) 
        external 
        view 
        returns (string[] memory missingFlags) 
    {
        if (!nftContract.hasNFT(player)) {
            return _requiredFlags; // Player has no profile, so missing all required flags
        }

        uint256 tokenId = nftContract.getTokenId(player);
        ProfileData storage profile = _profiles[tokenId];

        // Count missing flags first
        uint256 missingCount = 0;
        for (uint256 i = 0; i < _requiredFlags.length; i++) {
            if (!profile.featureFlags[_requiredFlags[i]]) {
                missingCount++;
            }
        }

        // Create array of missing flags
        missingFlags = new string[](missingCount);
        uint256 currentIndex = 0;
        for (uint256 i = 0; i < _requiredFlags.length; i++) {
            if (!profile.featureFlags[_requiredFlags[i]]) {
                missingFlags[currentIndex] = _requiredFlags[i];
                currentIndex++;
            }
        }

        return missingFlags;
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;

import "@openzeppelin/contracts/access/AccessControl.sol";

/**
 * @title MockTrailblazerProfile
 * @notice Mock contract for testing ProfileManagerUpgradeable signature verification
 */
contract MockTrailblazerProfile is AccessControl {
    mapping(address => bool) private _hasNFT;
    mapping(address => uint256) private _tokenIds;
    uint256 private _nextTokenId = 1;
    
    bytes32 public constant MINTER_ROLE = keccak256("MINTER_ROLE");
    
    constructor() {
        _grantRole(DEFAULT_ADMIN_ROLE, msg.sender);
        _grantRole(MINTER_ROLE, msg.sender);
    }
    
    function hasNFT(address owner) external view returns (bool) {
        return _hasNFT[owner];
    }
    
    function getTokenId(address owner) external view returns (uint256) {
        require(_hasNFT[owner], "No NFT for this address");
        return _tokenIds[owner];
    }
    
    function mintProfile(address to) external onlyRole(MINTER_ROLE) returns (uint256) {
        require(!_hasNFT[to], "Already has NFT");
        
        uint256 tokenId = _nextTokenId++;
        _hasNFT[to] = true;
        _tokenIds[to] = tokenId;
        
        return tokenId;
    }
    
    function burnFrom(address from) external onlyRole(MINTER_ROLE) {
        require(_hasNFT[from], "No NFT to burn");
        
        _hasNFT[from] = false;
        delete _tokenIds[from];
    }
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;

/**
 * @title IAddressManager
 * @author taiko.xyz
 * @notice Interface for AddressManager contract discovery
 */
interface IAddressManager {
    function getAddress(string memory contractName) external view returns (address);

    function tryGetAddress(string memory contractName) external view returns (bool found, address addr);

    function setAddress(string memory contractName, address contractAddress) external;

    function hasAddress(string memory contractName) external view returns (bool);
}

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;

/**
 * @title IExperienceManager
 * @author taiko.xyz
 * @notice Interface for the Experience Management system
 * @dev Handles XP rewards, penalties, and game configurations
 */
interface IExperienceManager {
    // ============================================
    // Data Structures
    // ============================================

    /**
     * @notice XP configuration for a specific game
     * @param winReward XP reward for winning
     * @param lossPenalty XP penalty for losing
     * @param streakBonus Bonus XP for win streaks
     * @param enabled Whether XP processing is enabled for this game
     */
    struct GameXPConfig {
        uint256 winReward;
        uint256 lossPenalty;
        uint256 streakBonus;
        bool enabled;
    }

    // ============================================
    // Events
    // ============================================

    /// @notice Emitted when a game's XP configuration is updated
    event GameConfigured(
        address indexed gameContract, uint256 winReward, uint256 lossPenalty, uint256 streakBonus, bool enabled
    );

    /// @notice Emitted when XP is processed for a player
    event ExperienceProcessed(
        address indexed player,
        address indexed gameContract,
        bool isWin,
        uint256 xpChange,
        uint256 newTotal,
        uint256 newLevel
    );

    /// @notice Emitted when GameHub address is updated
    event GameHubUpdated(address indexed newGameHub);

    /// @notice Emitted when bonus XP is awarded
    event BonusXPAwarded(address indexed player, uint256 xpAmount, string reason, uint256 newTotal, uint256 newLevel);

    // ============================================
    // Core Functions
    // ============================================

    /**
     * @notice Processes game outcome for experience points
     * @dev Only callable by SessionManager
     * @param player The player address
     * @param gameContract The game contract address
     * @param isWin Whether the player won
     * @param competitionId Competition ID for tournament-specific processing (bytes32(0) for regular games)
     * @param stakeValue USD stake value with 18 decimals (0 for no stake)
     */
    function processGameOutcome(
        address player,
        address gameContract,
        bool isWin,
        bytes32 competitionId,
        uint256 stakeValue
    ) external;

    /**
     * @notice Awards tournament XP directly (called by TournamentManager)
     * @param player The player to award XP to
     * @param xpAmount The amount of XP to award
     * @param competitionId The competition ID for tracking
     */
    function awardCompetitionXP(address player, uint256 xpAmount, bytes32 competitionId) external;

    /**
     * @notice Awards bonus XP directly for achievements and special rewards
     * @param player The player to award XP to
     * @param xpAmount The amount of XP to award
     * @param reason A description of why the bonus XP was awarded
     */
    function awardBonusXP(address player, uint256 xpAmount, string calldata reason) external;

    /**
     * @notice Configures XP settings for a game
     * @param gameContract The game contract address
     * @param winReward XP reward for winning
     * @param lossPenalty XP penalty for losing
     * @param streakBonus Bonus XP for win streaks
     * @param enabled Whether to enable XP for this game
     */
    function configureGame(
        address gameContract,
        uint256 winReward,
        uint256 lossPenalty,
        uint256 streakBonus,
        bool enabled
    ) external;

    // ============================================
    // View Functions
    // ============================================

    /**
     * @notice Gets a player's total experience points
     * @param player The player address
     * @return The total XP
     */
    function getPlayerExperience(address player) external view returns (uint256);

    /**
     * @notice Gets a player's calculated level based on experience
     * @param player The player address
     * @return The calculated level
     */
    function getPlayerLevel(address player) external view returns (uint256);

    /**
     * @notice Gets XP configuration for a game
     * @param gameContract The game contract address
     * @return The GameXPConfig struct
     */
    function getGameConfig(address gameContract) external view returns (GameXPConfig memory);

    /**
     * @notice Gets a player's win streak for a specific game
     * @param player The player address
     * @param gameContract The game contract address
     * @return The current win streak
     */
    function getPlayerStreak(address player, address gameContract) external view returns (uint256);

    // ============================================
    // Admin Functions
    // ============================================

    /**
     * @notice Sets the GameHub address
     * @param newGameHub The new GameHub contract address
     */
    function setGameHub(address newGameHub) external;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "@openzeppelin/contracts/access/IAccessControl.sol";
import {ContextUpgradeable} from "../utils/ContextUpgradeable.sol";
import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";
import {ERC165Upgradeable} from "../utils/introspection/ERC165Upgradeable.sol";
import {Initializable} from "../proxy/utils/Initializable.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControlUpgradeable is Initializable, ContextUpgradeable, IAccessControl, ERC165Upgradeable {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;


    /// @custom:storage-location erc7201:openzeppelin.storage.AccessControl
    struct AccessControlStorage {
        mapping(bytes32 role => RoleData) _roles;
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.AccessControl")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant AccessControlStorageLocation = 0x02dd7bc7dec4dceedda775e58dd541e08a116c6c53815c0bd028192f7b626800;

    function _getAccessControlStorage() private pure returns (AccessControlStorage storage $) {
        assembly {
            $.slot := AccessControlStorageLocation
        }
    }

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    function __AccessControl_init() internal onlyInitializing {
    }

    function __AccessControl_init_unchained() internal onlyInitializing {
    }
    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        return $._roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        return $._roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        AccessControlStorage storage $ = _getAccessControlStorage();
        bytes32 previousAdminRole = getRoleAdmin(role);
        $._roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        if (!hasRole(role, account)) {
            $._roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        AccessControlStorage storage $ = _getAccessControlStorage();
        if (hasRole(role, account)) {
            $._roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/ReentrancyGuard.sol)

pragma solidity ^0.8.20;
import {Initializable} from "../proxy/utils/Initializable.sol";

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If EIP-1153 (transient storage) is available on the chain you're deploying at,
 * consider using {ReentrancyGuardTransient} instead.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuardUpgradeable is Initializable {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant NOT_ENTERED = 1;
    uint256 private constant ENTERED = 2;

    /// @custom:storage-location erc7201:openzeppelin.storage.ReentrancyGuard
    struct ReentrancyGuardStorage {
        uint256 _status;
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.ReentrancyGuard")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant ReentrancyGuardStorageLocation = 0x9b779b17422d0df92223018b32b4d1fa46e071723d6817e2486d003becc55f00;

    function _getReentrancyGuardStorage() private pure returns (ReentrancyGuardStorage storage $) {
        assembly {
            $.slot := ReentrancyGuardStorageLocation
        }
    }

    /**
     * @dev Unauthorized reentrant call.
     */
    error ReentrancyGuardReentrantCall();

    function __ReentrancyGuard_init() internal onlyInitializing {
        __ReentrancyGuard_init_unchained();
    }

    function __ReentrancyGuard_init_unchained() internal onlyInitializing {
        ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage();
        $._status = NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage();
        // On the first call to nonReentrant, _status will be NOT_ENTERED
        if ($._status == ENTERED) {
            revert ReentrancyGuardReentrantCall();
        }

        // Any calls to nonReentrant after this point will fail
        $._status = ENTERED;
    }

    function _nonReentrantAfter() private {
        ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage();
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        $._status = NOT_ENTERED;
    }

    /**
     * @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
     * `nonReentrant` function in the call stack.
     */
    function _reentrancyGuardEntered() internal view returns (bool) {
        ReentrancyGuardStorage storage $ = _getReentrancyGuardStorage();
        return $._status == ENTERED;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (proxy/utils/Initializable.sol)

pragma solidity ^0.8.20;

/**
 * @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed
 * behind a proxy. Since proxied contracts do not make use of a constructor, it's common to move constructor logic to an
 * external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer
 * function so it can only be called once. The {initializer} modifier provided by this contract will have this effect.
 *
 * The initialization functions use a version number. Once a version number is used, it is consumed and cannot be
 * reused. This mechanism prevents re-execution of each "step" but allows the creation of new initialization steps in
 * case an upgrade adds a module that needs to be initialized.
 *
 * For example:
 *
 * [.hljs-theme-light.nopadding]
 * ```solidity
 * contract MyToken is ERC20Upgradeable {
 *     function initialize() initializer public {
 *         __ERC20_init("MyToken", "MTK");
 *     }
 * }
 *
 * contract MyTokenV2 is MyToken, ERC20PermitUpgradeable {
 *     function initializeV2() reinitializer(2) public {
 *         __ERC20Permit_init("MyToken");
 *     }
 * }
 * ```
 *
 * TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as
 * possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}.
 *
 * CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure
 * that all initializers are idempotent. This is not verified automatically as constructors are by Solidity.
 *
 * [CAUTION]
 * ====
 * Avoid leaving a contract uninitialized.
 *
 * An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation
 * contract, which may impact the proxy. To prevent the implementation contract from being used, you should invoke
 * the {_disableInitializers} function in the constructor to automatically lock it when it is deployed:
 *
 * [.hljs-theme-light.nopadding]
 * ```
 * /// @custom:oz-upgrades-unsafe-allow constructor
 * constructor() {
 *     _disableInitializers();
 * }
 * ```
 * ====
 */
abstract contract Initializable {
    /**
     * @dev Storage of the initializable contract.
     *
     * It's implemented on a custom ERC-7201 namespace to reduce the risk of storage collisions
     * when using with upgradeable contracts.
     *
     * @custom:storage-location erc7201:openzeppelin.storage.Initializable
     */
    struct InitializableStorage {
        /**
         * @dev Indicates that the contract has been initialized.
         */
        uint64 _initialized;
        /**
         * @dev Indicates that the contract is in the process of being initialized.
         */
        bool _initializing;
    }

    // keccak256(abi.encode(uint256(keccak256("openzeppelin.storage.Initializable")) - 1)) & ~bytes32(uint256(0xff))
    bytes32 private constant INITIALIZABLE_STORAGE = 0xf0c57e16840df040f15088dc2f81fe391c3923bec73e23a9662efc9c229c6a00;

    /**
     * @dev The contract is already initialized.
     */
    error InvalidInitialization();

    /**
     * @dev The contract is not initializing.
     */
    error NotInitializing();

    /**
     * @dev Triggered when the contract has been initialized or reinitialized.
     */
    event Initialized(uint64 version);

    /**
     * @dev A modifier that defines a protected initializer function that can be invoked at most once. In its scope,
     * `onlyInitializing` functions can be used to initialize parent contracts.
     *
     * Similar to `reinitializer(1)`, except that in the context of a constructor an `initializer` may be invoked any
     * number of times. This behavior in the constructor can be useful during testing and is not expected to be used in
     * production.
     *
     * Emits an {Initialized} event.
     */
    modifier initializer() {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        // Cache values to avoid duplicated sloads
        bool isTopLevelCall = !$._initializing;
        uint64 initialized = $._initialized;

        // Allowed calls:
        // - initialSetup: the contract is not in the initializing state and no previous version was
        //                 initialized
        // - construction: the contract is initialized at version 1 (no reinitialization) and the
        //                 current contract is just being deployed
        bool initialSetup = initialized == 0 && isTopLevelCall;
        bool construction = initialized == 1 && address(this).code.length == 0;

        if (!initialSetup && !construction) {
            revert InvalidInitialization();
        }
        $._initialized = 1;
        if (isTopLevelCall) {
            $._initializing = true;
        }
        _;
        if (isTopLevelCall) {
            $._initializing = false;
            emit Initialized(1);
        }
    }

    /**
     * @dev A modifier that defines a protected reinitializer function that can be invoked at most once, and only if the
     * contract hasn't been initialized to a greater version before. In its scope, `onlyInitializing` functions can be
     * used to initialize parent contracts.
     *
     * A reinitializer may be used after the original initialization step. This is essential to configure modules that
     * are added through upgrades and that require initialization.
     *
     * When `version` is 1, this modifier is similar to `initializer`, except that functions marked with `reinitializer`
     * cannot be nested. If one is invoked in the context of another, execution will revert.
     *
     * Note that versions can jump in increments greater than 1; this implies that if multiple reinitializers coexist in
     * a contract, executing them in the right order is up to the developer or operator.
     *
     * WARNING: Setting the version to 2**64 - 1 will prevent any future reinitialization.
     *
     * Emits an {Initialized} event.
     */
    modifier reinitializer(uint64 version) {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        if ($._initializing || $._initialized >= version) {
            revert InvalidInitialization();
        }
        $._initialized = version;
        $._initializing = true;
        _;
        $._initializing = false;
        emit Initialized(version);
    }

    /**
     * @dev Modifier to protect an initialization function so that it can only be invoked by functions with the
     * {initializer} and {reinitializer} modifiers, directly or indirectly.
     */
    modifier onlyInitializing() {
        _checkInitializing();
        _;
    }

    /**
     * @dev Reverts if the contract is not in an initializing state. See {onlyInitializing}.
     */
    function _checkInitializing() internal view virtual {
        if (!_isInitializing()) {
            revert NotInitializing();
        }
    }

    /**
     * @dev Locks the contract, preventing any future reinitialization. This cannot be part of an initializer call.
     * Calling this in the constructor of a contract will prevent that contract from being initialized or reinitialized
     * to any version. It is recommended to use this to lock implementation contracts that are designed to be called
     * through proxies.
     *
     * Emits an {Initialized} event the first time it is successfully executed.
     */
    function _disableInitializers() internal virtual {
        // solhint-disable-next-line var-name-mixedcase
        InitializableStorage storage $ = _getInitializableStorage();

        if ($._initializing) {
            revert InvalidInitialization();
        }
        if ($._initialized != type(uint64).max) {
            $._initialized = type(uint64).max;
            emit Initialized(type(uint64).max);
        }
    }

    /**
     * @dev Returns the highest version that has been initialized. See {reinitializer}.
     */
    function _getInitializedVersion() internal view returns (uint64) {
        return _getInitializableStorage()._initialized;
    }

    /**
     * @dev Returns `true` if the contract is currently initializing. See {onlyInitializing}.
     */
    function _isInitializing() internal view returns (bool) {
        return _getInitializableStorage()._initializing;
    }

    /**
     * @dev Pointer to storage slot. Allows integrators to override it with a custom storage location.
     *
     * NOTE: Consider following the ERC-7201 formula to derive storage locations.
     */
    function _initializableStorageSlot() internal pure virtual returns (bytes32) {
        return INITIALIZABLE_STORAGE;
    }

    /**
     * @dev Returns a pointer to the storage namespace.
     */
    // solhint-disable-next-line var-name-mixedcase
    function _getInitializableStorage() private pure returns (InitializableStorage storage $) {
        bytes32 slot = _initializableStorageSlot();
        assembly {
            $.slot := slot
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.3.0) (proxy/utils/UUPSUpgradeable.sol)

pragma solidity ^0.8.22;

import {IERC1822Proxiable} from "@openzeppelin/contracts/interfaces/draft-IERC1822.sol";
import {ERC1967Utils} from "@openzeppelin/contracts/proxy/ERC1967/ERC1967Utils.sol";
import {Initializable} from "./Initializable.sol";

/**
 * @dev An upgradeability mechanism designed for UUPS proxies. The functions included here can perform an upgrade of an
 * {ERC1967Proxy}, when this contract is set as the implementation behind such a proxy.
 *
 * A security mechanism ensures that an upgrade does not turn off upgradeability accidentally, although this risk is
 * reinstated if the upgrade retains upgradeability but removes the security mechanism, e.g. by replacing
 * `UUPSUpgradeable` with a custom implementation of upgrades.
 *
 * The {_authorizeUpgrade} function must be overridden to include access restriction to the upgrade mechanism.
 */
abstract contract UUPSUpgradeable is Initializable, IERC1822Proxiable {
    /// @custom:oz-upgrades-unsafe-allow state-variable-immutable
    address private immutable __self = address(this);

    /**
     * @dev The version of the upgrade interface of the contract. If this getter is missing, both `upgradeTo(address)`
     * and `upgradeToAndCall(address,bytes)` are present, and `upgradeTo` must be used if no function should be called,
     * while `upgradeToAndCall` will invoke the `receive` function if the second argument is the empty byte string.
     * If the getter returns `"5.0.0"`, only `upgradeToAndCall(address,bytes)` is present, and the second argument must
     * be the empty byte string if no function should be called, making it impossible to invoke the `receive` function
     * during an upgrade.
     */
    string public constant UPGRADE_INTERFACE_VERSION = "5.0.0";

    /**
     * @dev The call is from an unauthorized context.
     */
    error UUPSUnauthorizedCallContext();

    /**
     * @dev The storage `slot` is unsupported as a UUID.
     */
    error UUPSUnsupportedProxiableUUID(bytes32 slot);

    /**
     * @dev Check that the execution is being performed through a delegatecall call and that the execution context is
     * a proxy contract with an implementation (as defined in ERC-1967) pointing to self. This should only be the case
     * for UUPS and transparent proxies that are using the current contract as their implementation. Execution of a
     * function through ERC-1167 minimal proxies (clones) would not normally pass this test, but is not guaranteed to
     * fail.
     */
    modifier onlyProxy() {
        _checkProxy();
        _;
    }

    /**
     * @dev Check that the execution is not being performed through a delegate call. This allows a function to be
     * callable on the implementing contract but not through proxies.
     */
    modifier notDelegated() {
        _checkNotDelegated();
        _;
    }

    function __UUPSUpgradeable_init() internal onlyInitializing {
    }

    function __UUPSUpgradeable_init_unchained() internal onlyInitializing {
    }
    /**
     * @dev Implementation of the ERC-1822 {proxiableUUID} function. This returns the storage slot used by the
     * implementation. It is used to validate the implementation's compatibility when performing an upgrade.
     *
     * IMPORTANT: A proxy pointing at a proxiable contract should not be considered proxiable itself, because this risks
     * bricking a proxy that upgrades to it, by delegating to itself until out of gas. Thus it is critical that this
     * function revert if invoked through a proxy. This is guaranteed by the `notDelegated` modifier.
     */
    function proxiableUUID() external view virtual notDelegated returns (bytes32) {
        return ERC1967Utils.IMPLEMENTATION_SLOT;
    }

    /**
     * @dev Upgrade the implementation of the proxy to `newImplementation`, and subsequently execute the function call
     * encoded in `data`.
     *
     * Calls {_authorizeUpgrade}.
     *
     * Emits an {Upgraded} event.
     *
     * @custom:oz-upgrades-unsafe-allow-reachable delegatecall
     */
    function upgradeToAndCall(address newImplementation, bytes memory data) public payable virtual onlyProxy {
        _authorizeUpgrade(newImplementation);
        _upgradeToAndCallUUPS(newImplementation, data);
    }

    /**
     * @dev Reverts if the execution is not performed via delegatecall or the execution
     * context is not of a proxy with an ERC-1967 compliant implementation pointing to self.
     */
    function _checkProxy() internal view virtual {
        if (
            address(this) == __self || // Must be called through delegatecall
            ERC1967Utils.getImplementation() != __self // Must be called through an active proxy
        ) {
            revert UUPSUnauthorizedCallContext();
        }
    }

    /**
     * @dev Reverts if the execution is performed via delegatecall.
     * See {notDelegated}.
     */
    function _checkNotDelegated() internal view virtual {
        if (address(this) != __self) {
            // Must not be called through delegatecall
            revert UUPSUnauthorizedCallContext();
        }
    }

    /**
     * @dev Function that should revert when `msg.sender` is not authorized to upgrade the contract. Called by
     * {upgradeToAndCall}.
     *
     * Normally, this function will use an xref:access.adoc[access control] modifier such as {Ownable-onlyOwner}.
     *
     * ```solidity
     * function _authorizeUpgrade(address) internal onlyOwner {}
     * ```
     */
    function _authorizeUpgrade(address newImplementation) internal virtual;

    /**
     * @dev Performs an implementation upgrade with a security check for UUPS proxies, and additional setup call.
     *
     * As a security check, {proxiableUUID} is invoked in the new implementation, and the return value
     * is expected to be the implementation slot in ERC-1967.
     *
     * Emits an {IERC1967-Upgraded} event.
     */
    function _upgradeToAndCallUUPS(address newImplementation, bytes memory data) private {
        try IERC1822Proxiable(newImplementation).proxiableUUID() returns (bytes32 slot) {
            if (slot != ERC1967Utils.IMPLEMENTATION_SLOT) {
                revert UUPSUnsupportedProxiableUUID(slot);
            }
            ERC1967Utils.upgradeToAndCall(newImplementation, data);
        } catch {
            // The implementation is not UUPS
            revert ERC1967Utils.ERC1967InvalidImplementation(newImplementation);
        }
    }
}

File 9 of 23 : TrailblazerErrors.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.24;

/**
 * @title TrailblazerErrors
 * @author taiko.xyz
 * @notice Standardized error messages for the Trailblazer gaming platform
 * @dev Custom errors provide better debugging information
 */
library TrailblazerErrors {
    // ============================================
    // Access Control Errors
    // ============================================

    /// @dev Thrown when caller lacks required permissions
    error Unauthorized();

    /// @dev Thrown when caller is not the contract owner
    error NotOwner();

    /// @dev Thrown when caller is not a valid game hub
    error NotGameHub();

    /// @dev Thrown when caller is not the router
    error NotRouter();

    // ============================================
    // Address Validation Errors
    // ============================================

    /// @dev Thrown when a required address is zero
    error ZeroAddress();

    /// @dev Thrown when an invalid game contract address is provided
    error InvalidGame();

    /// @dev Thrown when an invalid player address is provided
    error InvalidPlayer();

    // ============================================
    // Session Management Errors
    // ============================================

    /// @dev Thrown when session ID is invalid or doesn't exist
    error InvalidSession();

    /// @dev Thrown when a session has already ended
    error SessionEnded();

    /// @dev Thrown when a session has expired
    error SessionExpired();

    /// @dev Thrown when a player is already in another game session
    error PlayerAlreadyInGame();

    /// @dev Thrown when trying to start a session with no players
    error NoPlayersProvided();

    /// @dev Thrown when too many players are provided for a session
    error TooManyPlayers();

    /// @dev Thrown when duplicate players are provided
    error DuplicatePlayer();

    /// @dev Thrown when TTL is invalid (too short or too long)
    error InvalidTTL();

    // ============================================
    // Authentication Errors
    // ============================================

    /// @dev Thrown when authentication fails
    error AuthenticationFailed();

    /// @dev Thrown when a signature is invalid
    error InvalidSignature();

    /// @dev Thrown when a signature has already been used (replay attack)
    error SignatureAlreadyUsed();

    /// @dev Thrown when signature is too old (timestamp validation)
    error SignatureExpired();

    /// @dev Thrown when nonce is invalid (not sequential)
    error InvalidNonce();

    // ============================================
    // Balance and Fee Errors
    // ============================================

    /// @dev Thrown when an amount is zero when it shouldn't be
    error ZeroAmount();

    /// @dev Thrown when there's insufficient balance for an operation
    error InsufficientBalance();

    /// @dev Thrown when trying to unlock more than is locked
    error InsufficientLockedBalance();

    /// @dev Thrown when a fee transfer fails
    error FeeTransferFailed();

    /// @dev Thrown when basis points don't sum to 10000
    error InvalidBasisPoints();

    // ============================================
    // Contract State Errors
    // ============================================

    /// @dev Thrown when system is paused
    error SystemPaused();

    /// @dev Thrown when a specific game is paused
    error GamePaused();

    /// @dev Thrown when a contract is not properly initialized
    error NotInitialized();

    /// @dev Thrown when trying to initialize an already initialized contract
    error AlreadyInitialized();

    // ============================================
    // Game-Specific Errors
    // ============================================

    /// @dev Thrown when a game is not whitelisted
    error GameNotWhitelisted();

    /// @dev Thrown when a game doesn't meet player count requirements
    error InvalidPlayerCount();

    /// @dev Thrown when game validation fails
    error GameValidationFailed(string reason);

    /// @dev Thrown when a player doesn't meet game requirements
    error PlayerNotEligible();

    // ============================================
    // Batch Operation Errors
    // ============================================

    /// @dev Thrown when batch size is too large
    error BatchSizeTooLarge();

    /// @dev Thrown when batch operation fails
    error BatchOperationFailed();

    // ============================================
    // Lock Mechanism Errors
    // ============================================

    /// @dev Thrown when trying to interact with an expired lock
    error LockExpired();

    /// @dev Thrown when trying to unlock when no lock exists
    error NoActiveLock();

    /// @dev Thrown when emergency unlock is not enabled
    error EmergencyUnlockDisabled();

    // ============================================
    // Experience Processing Errors
    // ============================================

    /// @dev Thrown when experience manager is not configured
    error ExperienceManagerNotConfigured();

    /// @dev Thrown when experience processing fails for a player
    error ExperienceProcessingFailed(address player, address game);

    /// @dev Thrown when tournament experience processing fails
    error TournamentExperienceProcessingFailed(bytes32 tournamentId, address player);

    /// @dev Thrown when tournament manager is not configured
    error TournamentManagerNotConfigured();

    /// @dev Thrown when trying to award experience with invalid parameters
    error InvalidExperienceParameters();

    /// @dev Thrown when player is not registered for tournament
    error PlayerNotRegisteredForTournament(bytes32 tournamentId, address player);

    /// @dev Thrown when tournament is not active
    error TournamentNotActive(bytes32 tournamentId);

    // ============================================
    // Configuration Errors
    // ============================================

    /// @dev Thrown when configuration is invalid
    error InvalidConfiguration();

    /// @dev Thrown when trying to set invalid fee configuration
    error InvalidFeeConfiguration();

    /// @dev Thrown when game mode is invalid
    error InvalidGameMode();

    // ============================================
    // Stake-Related Errors
    // ============================================

    /// @dev Thrown when stake value is invalid (e.g., zero when required)
    error InvalidStakeValue();

    /// @dev Thrown when stake proof is invalid or verification fails
    error InvalidStakeProof();

    /// @dev Thrown when wrong number of players for staked games
    error InvalidPlayers();

    // ============================================
    // Session Validation Errors
    // ============================================

    /// @dev Thrown when game is not active
    error GameNotActive();

    /// @dev Thrown when array lengths don't match in batch operations
    error ArrayLengthMismatch();

    /// @dev Thrown when a profile doesn't exist
    error NoProfile();

    /// @dev Thrown when player profile is inactive
    error PlayerInactive();

    /// @dev Thrown when player cannot play games
    error PlayerCannotPlayGames();

    /// @dev Thrown when auth module is not found
    error AuthModuleNotFound();

    /// @dev Thrown when profile manager is not found
    error ProfileManagerNotFound();

    /// @dev Thrown when session manager is not found
    error SessionManagerNotFound();

    /// @dev Thrown when not game owner
    error NotGameOwner();

    /// @dev Thrown when system is emergency paused
    error EmergencyPaused();

    /// @dev Thrown when caller is not the router
    error OnlyRouter();

    /// @dev Thrown when invalid address manager
    error InvalidAddressManager();

    /// @dev Thrown when invalid router address
    error InvalidRouter();

    // ============================================
    // Experience Manager Errors
    // ============================================

    /// @dev Thrown when season duration is invalid
    error InvalidSeasonDuration();

    /// @dev Thrown when competition already exists
    error CompetitionAlreadyExists();

    /// @dev Thrown when multiplier is too high
    error MultiplierTooHigh();

    /// @dev Thrown when competition has ended
    error CompetitionEnded();

    /// @dev Thrown when player is already participating in competition
    error AlreadyParticipating();

    /// @dev Thrown when XP entry fee is insufficient
    error InsufficientXPForEntry();

    /// @dev Thrown when XP amount is invalid
    error InvalidXPAmount();

    /// @dev Thrown when reason is empty
    error EmptyReason();

    /// @dev Thrown when competition multiplier is too high
    error CompetitionMultiplierTooHigh();

    /// @dev Thrown when multiplier is invalid
    error InvalidMultiplier();

    /// @dev Thrown when duration is invalid
    error InvalidDuration();

    /// @dev Thrown when there are too many tiers
    error TooManyTiers();

    /// @dev Thrown when stakes are not in ascending order
    error StakesNotAscending();

    /// @dev Thrown when multipliers are not non-decreasing
    error MultipliersNotNonDecreasing();

    // ============================================
    // Game Flag Management Errors
    // ============================================

    /// @dev Thrown when a flag already exists
    error FlagAlreadySet();

    /// @dev Thrown when a flag is not found
    error FlagNotFound();

    // ============================================
    // Signature Verification Errors
    // ============================================

    /// @dev Thrown when a nonce has already been used
    error NonceAlreadyUsed();

    /// @dev Thrown when trusted signer is not set
    error TrustedSignerNotSet();

    /// @dev Thrown when setting the same trusted signer
    error SameTrustedSigner();
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/AccessControl.sol)

pragma solidity ^0.8.20;

import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {IERC165, ERC165} from "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```solidity
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```solidity
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
 * to enforce additional security measures for this role.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address account => bool) hasRole;
        bytes32 adminRole;
    }

    mapping(bytes32 role => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with an {AccessControlUnauthorizedAccount} error including the required role.
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual returns (bool) {
        return _roles[role].hasRole[account];
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
     * is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
     * is missing `role`.
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert AccessControlUnauthorizedAccount(account, role);
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address callerConfirmation) public virtual {
        if (callerConfirmation != _msgSender()) {
            revert AccessControlBadConfirmation();
        }

        _revokeRole(role, callerConfirmation);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
        if (!hasRole(role, account)) {
            _roles[role].hasRole[account] = true;
            emit RoleGranted(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
        if (hasRole(role, account)) {
            _roles[role].hasRole[account] = false;
            emit RoleRevoked(role, account, _msgSender());
            return true;
        } else {
            return false;
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (access/IAccessControl.sol)

pragma solidity >=0.8.4;

/**
 * @dev External interface of AccessControl declared to support ERC-165 detection.
 */
interface IAccessControl {
    /**
     * @dev The `account` is missing a role.
     */
    error AccessControlUnauthorizedAccount(address account, bytes32 neededRole);

    /**
     * @dev The caller of a function is not the expected one.
     *
     * NOTE: Don't confuse with {AccessControlUnauthorizedAccount}.
     */
    error AccessControlBadConfirmation();

    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted to signal this.
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call. This account bears the admin role (for the granted role).
     * Expected in cases where the role was granted using the internal {AccessControl-_grantRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `callerConfirmation`.
     */
    function renounceRole(bytes32 role, address callerConfirmation) external;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;
import {Initializable} from "../proxy/utils/Initializable.sol";

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract ContextUpgradeable is Initializable {
    function __Context_init() internal onlyInitializing {
    }

    function __Context_init_unchained() internal onlyInitializing {
    }
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/IERC165.sol)

pragma solidity >=0.4.16;

/**
 * @dev Interface of the ERC-165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[ERC].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[ERC section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/ERC165.sol)

pragma solidity ^0.8.20;

import {IERC165} from "@openzeppelin/contracts/utils/introspection/IERC165.sol";
import {Initializable} from "../../proxy/utils/Initializable.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 */
abstract contract ERC165Upgradeable is Initializable, IERC165 {
    function __ERC165_init() internal onlyInitializing {
    }

    function __ERC165_init_unchained() internal onlyInitializing {
    }
    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

File 15 of 23 : draft-IERC1822.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (interfaces/draft-IERC1822.sol)

pragma solidity >=0.4.16;

/**
 * @dev ERC-1822: Universal Upgradeable Proxy Standard (UUPS) documents a method for upgradeability through a simplified
 * proxy whose upgrades are fully controlled by the current implementation.
 */
interface IERC1822Proxiable {
    /**
     * @dev Returns the storage slot that the proxiable contract assumes is being used to store the implementation
     * address.
     *
     * IMPORTANT: A proxy pointing at a proxiable contract should not be considered proxiable itself, because this risks
     * bricking a proxy that upgrades to it, by delegating to itself until out of gas. Thus it is critical that this
     * function revert if invoked through a proxy.
     */
    function proxiableUUID() external view returns (bytes32);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (proxy/ERC1967/ERC1967Utils.sol)

pragma solidity ^0.8.21;

import {IBeacon} from "../beacon/IBeacon.sol";
import {IERC1967} from "../../interfaces/IERC1967.sol";
import {Address} from "../../utils/Address.sol";
import {StorageSlot} from "../../utils/StorageSlot.sol";

/**
 * @dev This library provides getters and event emitting update functions for
 * https://eips.ethereum.org/EIPS/eip-1967[ERC-1967] slots.
 */
library ERC1967Utils {
    /**
     * @dev Storage slot with the address of the current implementation.
     * This is the keccak-256 hash of "eip1967.proxy.implementation" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;

    /**
     * @dev The `implementation` of the proxy is invalid.
     */
    error ERC1967InvalidImplementation(address implementation);

    /**
     * @dev The `admin` of the proxy is invalid.
     */
    error ERC1967InvalidAdmin(address admin);

    /**
     * @dev The `beacon` of the proxy is invalid.
     */
    error ERC1967InvalidBeacon(address beacon);

    /**
     * @dev An upgrade function sees `msg.value > 0` that may be lost.
     */
    error ERC1967NonPayable();

    /**
     * @dev Returns the current implementation address.
     */
    function getImplementation() internal view returns (address) {
        return StorageSlot.getAddressSlot(IMPLEMENTATION_SLOT).value;
    }

    /**
     * @dev Stores a new address in the ERC-1967 implementation slot.
     */
    function _setImplementation(address newImplementation) private {
        if (newImplementation.code.length == 0) {
            revert ERC1967InvalidImplementation(newImplementation);
        }
        StorageSlot.getAddressSlot(IMPLEMENTATION_SLOT).value = newImplementation;
    }

    /**
     * @dev Performs implementation upgrade with additional setup call if data is nonempty.
     * This function is payable only if the setup call is performed, otherwise `msg.value` is rejected
     * to avoid stuck value in the contract.
     *
     * Emits an {IERC1967-Upgraded} event.
     */
    function upgradeToAndCall(address newImplementation, bytes memory data) internal {
        _setImplementation(newImplementation);
        emit IERC1967.Upgraded(newImplementation);

        if (data.length > 0) {
            Address.functionDelegateCall(newImplementation, data);
        } else {
            _checkNonPayable();
        }
    }

    /**
     * @dev Storage slot with the admin of the contract.
     * This is the keccak-256 hash of "eip1967.proxy.admin" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant ADMIN_SLOT = 0xb53127684a568b3173ae13b9f8a6016e243e63b6e8ee1178d6a717850b5d6103;

    /**
     * @dev Returns the current admin.
     *
     * TIP: To get this value clients can read directly from the storage slot shown below (specified by ERC-1967) using
     * the https://eth.wiki/json-rpc/API#eth_getstorageat[`eth_getStorageAt`] RPC call.
     * `0xb53127684a568b3173ae13b9f8a6016e243e63b6e8ee1178d6a717850b5d6103`
     */
    function getAdmin() internal view returns (address) {
        return StorageSlot.getAddressSlot(ADMIN_SLOT).value;
    }

    /**
     * @dev Stores a new address in the ERC-1967 admin slot.
     */
    function _setAdmin(address newAdmin) private {
        if (newAdmin == address(0)) {
            revert ERC1967InvalidAdmin(address(0));
        }
        StorageSlot.getAddressSlot(ADMIN_SLOT).value = newAdmin;
    }

    /**
     * @dev Changes the admin of the proxy.
     *
     * Emits an {IERC1967-AdminChanged} event.
     */
    function changeAdmin(address newAdmin) internal {
        emit IERC1967.AdminChanged(getAdmin(), newAdmin);
        _setAdmin(newAdmin);
    }

    /**
     * @dev The storage slot of the UpgradeableBeacon contract which defines the implementation for this proxy.
     * This is the keccak-256 hash of "eip1967.proxy.beacon" subtracted by 1.
     */
    // solhint-disable-next-line private-vars-leading-underscore
    bytes32 internal constant BEACON_SLOT = 0xa3f0ad74e5423aebfd80d3ef4346578335a9a72aeaee59ff6cb3582b35133d50;

    /**
     * @dev Returns the current beacon.
     */
    function getBeacon() internal view returns (address) {
        return StorageSlot.getAddressSlot(BEACON_SLOT).value;
    }

    /**
     * @dev Stores a new beacon in the ERC-1967 beacon slot.
     */
    function _setBeacon(address newBeacon) private {
        if (newBeacon.code.length == 0) {
            revert ERC1967InvalidBeacon(newBeacon);
        }

        StorageSlot.getAddressSlot(BEACON_SLOT).value = newBeacon;

        address beaconImplementation = IBeacon(newBeacon).implementation();
        if (beaconImplementation.code.length == 0) {
            revert ERC1967InvalidImplementation(beaconImplementation);
        }
    }

    /**
     * @dev Change the beacon and trigger a setup call if data is nonempty.
     * This function is payable only if the setup call is performed, otherwise `msg.value` is rejected
     * to avoid stuck value in the contract.
     *
     * Emits an {IERC1967-BeaconUpgraded} event.
     *
     * CAUTION: Invoking this function has no effect on an instance of {BeaconProxy} since v5, since
     * it uses an immutable beacon without looking at the value of the ERC-1967 beacon slot for
     * efficiency.
     */
    function upgradeBeaconToAndCall(address newBeacon, bytes memory data) internal {
        _setBeacon(newBeacon);
        emit IERC1967.BeaconUpgraded(newBeacon);

        if (data.length > 0) {
            Address.functionDelegateCall(IBeacon(newBeacon).implementation(), data);
        } else {
            _checkNonPayable();
        }
    }

    /**
     * @dev Reverts if `msg.value` is not zero. It can be used to avoid `msg.value` stuck in the contract
     * if an upgrade doesn't perform an initialization call.
     */
    function _checkNonPayable() private {
        if (msg.value > 0) {
            revert ERC1967NonPayable();
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/introspection/ERC165.sol)

pragma solidity ^0.8.20;

import {IERC165} from "./IERC165.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC-165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 */
abstract contract ERC165 is IERC165 {
    /// @inheritdoc IERC165
    function supportsInterface(bytes4 interfaceId) public view virtual returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (proxy/beacon/IBeacon.sol)

pragma solidity >=0.4.16;

/**
 * @dev This is the interface that {BeaconProxy} expects of its beacon.
 */
interface IBeacon {
    /**
     * @dev Must return an address that can be used as a delegate call target.
     *
     * {UpgradeableBeacon} will check that this address is a contract.
     */
    function implementation() external view returns (address);
}

File 20 of 23 : IERC1967.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (interfaces/IERC1967.sol)

pragma solidity >=0.4.11;

/**
 * @dev ERC-1967: Proxy Storage Slots. This interface contains the events defined in the ERC.
 */
interface IERC1967 {
    /**
     * @dev Emitted when the implementation is upgraded.
     */
    event Upgraded(address indexed implementation);

    /**
     * @dev Emitted when the admin account has changed.
     */
    event AdminChanged(address previousAdmin, address newAdmin);

    /**
     * @dev Emitted when the beacon is changed.
     */
    event BeaconUpgraded(address indexed beacon);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.4.0) (utils/Address.sol)

pragma solidity ^0.8.20;

import {Errors} from "./Errors.sol";

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev There's no code at `target` (it is not a contract).
     */
    error AddressEmptyCode(address target);

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://consensys.net/diligence/blog/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.8.20/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        if (address(this).balance < amount) {
            revert Errors.InsufficientBalance(address(this).balance, amount);
        }

        (bool success, bytes memory returndata) = recipient.call{value: amount}("");
        if (!success) {
            _revert(returndata);
        }
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason or custom error, it is bubbled
     * up by this function (like regular Solidity function calls). However, if
     * the call reverted with no returned reason, this function reverts with a
     * {Errors.FailedCall} error.
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        if (address(this).balance < value) {
            revert Errors.InsufficientBalance(address(this).balance, value);
        }
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and reverts if the target
     * was not a contract or bubbling up the revert reason (falling back to {Errors.FailedCall}) in case
     * of an unsuccessful call.
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata
    ) internal view returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            // only check if target is a contract if the call was successful and the return data is empty
            // otherwise we already know that it was a contract
            if (returndata.length == 0 && target.code.length == 0) {
                revert AddressEmptyCode(target);
            }
            return returndata;
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and reverts if it wasn't, either by bubbling the
     * revert reason or with a default {Errors.FailedCall} error.
     */
    function verifyCallResult(bool success, bytes memory returndata) internal pure returns (bytes memory) {
        if (!success) {
            _revert(returndata);
        } else {
            return returndata;
        }
    }

    /**
     * @dev Reverts with returndata if present. Otherwise reverts with {Errors.FailedCall}.
     */
    function _revert(bytes memory returndata) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            assembly ("memory-safe") {
                revert(add(returndata, 0x20), mload(returndata))
            }
        } else {
            revert Errors.FailedCall();
        }
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/StorageSlot.sol)
// This file was procedurally generated from scripts/generate/templates/StorageSlot.js.

pragma solidity ^0.8.20;

/**
 * @dev Library for reading and writing primitive types to specific storage slots.
 *
 * Storage slots are often used to avoid storage conflict when dealing with upgradeable contracts.
 * This library helps with reading and writing to such slots without the need for inline assembly.
 *
 * The functions in this library return Slot structs that contain a `value` member that can be used to read or write.
 *
 * Example usage to set ERC-1967 implementation slot:
 * ```solidity
 * contract ERC1967 {
 *     // Define the slot. Alternatively, use the SlotDerivation library to derive the slot.
 *     bytes32 internal constant _IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;
 *
 *     function _getImplementation() internal view returns (address) {
 *         return StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value;
 *     }
 *
 *     function _setImplementation(address newImplementation) internal {
 *         require(newImplementation.code.length > 0);
 *         StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value = newImplementation;
 *     }
 * }
 * ```
 *
 * TIP: Consider using this library along with {SlotDerivation}.
 */
library StorageSlot {
    struct AddressSlot {
        address value;
    }

    struct BooleanSlot {
        bool value;
    }

    struct Bytes32Slot {
        bytes32 value;
    }

    struct Uint256Slot {
        uint256 value;
    }

    struct Int256Slot {
        int256 value;
    }

    struct StringSlot {
        string value;
    }

    struct BytesSlot {
        bytes value;
    }

    /**
     * @dev Returns an `AddressSlot` with member `value` located at `slot`.
     */
    function getAddressSlot(bytes32 slot) internal pure returns (AddressSlot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns a `BooleanSlot` with member `value` located at `slot`.
     */
    function getBooleanSlot(bytes32 slot) internal pure returns (BooleanSlot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns a `Bytes32Slot` with member `value` located at `slot`.
     */
    function getBytes32Slot(bytes32 slot) internal pure returns (Bytes32Slot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns a `Uint256Slot` with member `value` located at `slot`.
     */
    function getUint256Slot(bytes32 slot) internal pure returns (Uint256Slot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns a `Int256Slot` with member `value` located at `slot`.
     */
    function getInt256Slot(bytes32 slot) internal pure returns (Int256Slot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns a `StringSlot` with member `value` located at `slot`.
     */
    function getStringSlot(bytes32 slot) internal pure returns (StringSlot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `StringSlot` representation of the string storage pointer `store`.
     */
    function getStringSlot(string storage store) internal pure returns (StringSlot storage r) {
        assembly ("memory-safe") {
            r.slot := store.slot
        }
    }

    /**
     * @dev Returns a `BytesSlot` with member `value` located at `slot`.
     */
    function getBytesSlot(bytes32 slot) internal pure returns (BytesSlot storage r) {
        assembly ("memory-safe") {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `BytesSlot` representation of the bytes storage pointer `store`.
     */
    function getBytesSlot(bytes storage store) internal pure returns (BytesSlot storage r) {
        assembly ("memory-safe") {
            r.slot := store.slot
        }
    }
}

File 23 of 23 : Errors.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/Errors.sol)

pragma solidity ^0.8.20;

/**
 * @dev Collection of common custom errors used in multiple contracts
 *
 * IMPORTANT: Backwards compatibility is not guaranteed in future versions of the library.
 * It is recommended to avoid relying on the error API for critical functionality.
 *
 * _Available since v5.1._
 */
library Errors {
    /**
     * @dev The ETH balance of the account is not enough to perform the operation.
     */
    error InsufficientBalance(uint256 balance, uint256 needed);

    /**
     * @dev A call to an address target failed. The target may have reverted.
     */
    error FailedCall();

    /**
     * @dev The deployment failed.
     */
    error FailedDeployment();

    /**
     * @dev A necessary precompile is missing.
     */
    error MissingPrecompile(address);
}

Settings
{
  "remappings": [
    "@openzeppelin/contracts-upgradeable/=lib/openzeppelin-contracts-upgradeable/contracts/",
    "@openzeppelin/contracts/=lib/openzeppelin-contracts/contracts/",
    "erc4626-tests/=lib/openzeppelin-contracts-upgradeable/lib/erc4626-tests/",
    "evm/=lib/evm/contracts/",
    "forge-std/=lib/openzeppelin-contracts-upgradeable/lib/forge-std/src/",
    "halmos-cheatcodes/=lib/openzeppelin-contracts-upgradeable/lib/halmos-cheatcodes/src/",
    "openzeppelin-contracts-upgradeable/=lib/openzeppelin-contracts-upgradeable/",
    "openzeppelin-contracts/=lib/openzeppelin-contracts/"
  ],
  "optimizer": {
    "enabled": true,
    "runs": 200
  },
  "metadata": {
    "useLiteralContent": false,
    "bytecodeHash": "ipfs",
    "appendCBOR": true
  },
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  },
  "evmVersion": "cancun",
  "viaIR": true
}

Contract Security Audit

Contract ABI

API
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ddress","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleGranted","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleRevoked","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"oldSigner","type":"address"},{"indexed":true,"internalType":"address","name":"newSigner","type":"address"}],"name":"TrustedSignerUpdated","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"implementation","type":"address"}],"name":"Upgraded","type":"event"},{"inputs":[],"name":"ADMIN_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"COMPETITION_MANAGER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"DEFAULT_ADMIN_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"FLAG_MANAGER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"GAME_MANAGER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"UPGRADER_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"UPGRADE_INTERFACE_VERSION","outputs":[{"internalType":"string","name":"","type":"string"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"string","name":"flag","type":"string"}],"name":"addRequiredFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"addressManager","outputs":[{"internalType":"contract IAddressManager","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"adminCreateProfile","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"flag","type":"string"},{"internalType":"bool","name":"value","type":"bool"}],"name":"adminSetFeatureFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"","type":"address"}],"name":"authorizedGameManagers","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"string","name":"discordId","type":"string"},{"internalType":"bytes32","name":"nonce","type":"bytes32"},{"internalType":"uint256","name":"expiry","type":"uint256"},{"internalType":"bytes","name":"signature","type":"bytes"}],"name":"bindDiscordWithSignature","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"burnProfile","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"","type":"address"}],"name":"canCreateProfile","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"canPlayGames","outputs":[{"internalType":"bool","name":"canPlay","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"createProfile","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"string","name":"","type":"string"}],"name":"flagLevelRequirements","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"flag","type":"string"}],"name":"getFeatureFlag","outputs":[{"internalType":"bool","name":"value","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"address","name":"game","type":"address"}],"name":"getGameStats","outputs":[{"internalType":"uint256","name":"gamesPlayed","type":"uint256"},{"internalType":"uint256","name":"wins","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"getMissingRequiredFlags","outputs":[{"internalType":"string[]","name":"missingFlags","type":"string[]"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"key","type":"string"}],"name":"getNumericData","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"getProfile","outputs":[{"internalType":"uint256","name":"experience","type":"uint256"},{"internalType":"uint256","name":"level","type":"uint256"},{"internalType":"uint256","name":"gamesPlayed","type":"uint256"},{"internalType":"uint256","name":"wins","type":"uint256"},{"internalType":"uint256","name":"createdAt","type":"uint256"},{"internalType":"bool","name":"exists","type":"bool"},{"internalType":"bool","name":"isActive","type":"bool"},{"internalType":"bool","name":"canPlay","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"getRequiredFlags","outputs":[{"internalType":"string[]","name":"flags","type":"string[]"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"}],"name":"getRoleAdmin","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"key","type":"string"}],"name":"getStringData","outputs":[{"internalType":"string","name":"","type":"string"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address[]","name":"players","type":"address[]"},{"internalType":"string","name":"flag","type":"string"}],"name":"grantCompetitionFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"grantRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"hasAllRequiredFlags","outputs":[{"internalType":"bool","name":"hasAllRequired","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"}],"name":"hasProfile","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"hasRole","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_nftContract","type":"address"},{"internalType":"address","name":"_addressManager","type":"address"},{"internalType":"bool","name":"_openCreation","type":"bool"}],"name":"initialize","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"nonce","type":"bytes32"}],"name":"isNonceUsed","outputs":[{"internalType":"bool","name":"used","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"string","name":"flag","type":"string"}],"name":"isRequiredFlag","outputs":[{"internalType":"bool","name":"isRequired","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"nftContract","outputs":[{"internalType":"contract MockTrailblazerProfile","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"openProfileCreation","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"proxiableUUID","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"string","name":"flag","type":"string"}],"name":"removeRequiredFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"callerConfirmation","type":"address"}],"name":"renounceRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"revokeRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"manager","type":"address"},{"internalType":"bool","name":"authorized","type":"bool"}],"name":"setAuthorizedGameManager","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"user","type":"address"},{"internalType":"bool","name":"canCreate","type":"bool"}],"name":"setCanCreateProfile","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"flag","type":"string"},{"internalType":"bool","name":"value","type":"bool"}],"name":"setCompetitionFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"flag","type":"string"},{"internalType":"bool","name":"value","type":"bool"}],"name":"setFeatureFlag","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"string","name":"flag","type":"string"},{"internalType":"uint256","name":"level","type":"uint256"}],"name":"setFlagLevelRequirement","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"string","name":"key","type":"string"},{"internalType":"uint256","name":"value","type":"uint256"}],"name":"setNumericData","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bool","name":"open","type":"bool"}],"name":"setOpenProfileCreation","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"string","name":"flag","type":"string"},{"internalType":"bool","name":"value","type":"bool"},{"internalType":"bytes32","name":"nonce","type":"bytes32"},{"internalType":"uint256","name":"expiry","type":"uint256"},{"internalType":"bytes","name":"signature","type":"bytes"}],"name":"setPlayerFlagWithSignature","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"string","name":"key","type":"string"},{"internalType":"string","name":"value","type":"string"}],"name":"setStringData","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"newTrustedSigner","type":"address"}],"name":"setTrustedSigner","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes4","name":"interfaceId","type":"bytes4"}],"name":"supportsInterface","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"trustedSigner","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"newAddressManager","type":"address"}],"name":"updateAddressManager","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"player","type":"address"},{"internalType":"address","name":"game","type":"address"},{"internalType":"bool","name":"isWin","type":"bool"}],"name":"updateGameStats","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"newImplementation","type":"address"},{"internalType":"bytes","name":"data","type":"bytes"}],"name":"upgradeToAndCall","outputs":[],"stateMutability":"payable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"name":"usedNonces","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"}]

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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.